Ridebowl is the graduate project I have worked on at Supinfogame, as an animator, rigger, trailer editor and additional 2D/3D art.

Final trailer - Made using Max, Matinee and After Effects 

Made at the beginning of the project to show the experience we want to offer to the players.

Early trailer made in 4 days to illustrate the universe the game takes place in.

3D artist, Art director, Game concept creator: Nathanaël Fis

Game/Level designer: Nicolas Roy

Gameplay programmer: François Lévêque

Additionnal programmer, GUI/Fx/Technical artist: Cédric Bucchiotty